Download Cross-Platform Open-Source Game Engine files
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To participate in COGE, you need a SourceForge account and to have a project manager add you to the project.
Install GIT and clone the COGE repository by typing,
git clone ssh://USERNAME@coge.git.sourceforge.net/gitroot/coge
...where USERNAME is your SourceForge username.
Read and study the official GIT tutorial,
http://www.kernel.org/pub/software/scm/git/docs/gittutorial.html
To pull recent changes from the respository,
git pull
To add new files, commit changes, and push your updates to the central respository,
git add .
git commit "COMMENT"
git push
...where COMMENT is your detailed description of the commit. If you omit a comment, you will be presented with a editor screen where you may type a multi-line comment at the top of the file, save, and exit to complete the commit.
This is the Cross-Platform Open-Source Game Engine project ("coge")
This project was registered on SourceForge.net on Jul 7, 2009, and is described by the project team as follows:
COGE (Cross-Platform Open-Source Game Engine) is intended to be a full-featured, cross-platform, open-source game engine. The engine will provide a low to mid-level toolkit for networking, sound, graphics, physics, and artificial intelligence.
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Source code for this project may be available as downloads or through the CVS or Subversion SCM repository used by the project, as accessible from the project summary page.
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